![]() Halo 5’s creative director Josh Holmes said that removing split-screen was “one of the most difficult ones we’ve ever had to make as a studio. It erodes trust with the community, as the community is part of our world building.” I think it’s especially hurtful for the community and for us. “You know when we fell down with the multiplayer launch of, or when we didn’t put split screen in with Halo 5. “We’ve also had a lot of learnings along the way,” Ross said. She also said that Halo 5: Guardians and its modification was a painful occurrence for the company. but now the feature is coming back to the franchise.ģ43 Industries head Bonnie Ross recently confirmed that split-screen functionality will be coming back in future Halo titles.Īccording to Ross, “I would say for any FPS going out forward we will always have split screen going forward…” Clearly, the backlash had an impact on the success of the game - and the developers at 343.343 Industries releases the Halo 5: Guardians without the split-screen which was the best feature of the Halo games. Instead, I mostly play online with friends.īut I totally get why the lack of split-screen was a shocking omission for some fans, and why 343 was criticised for it. With the rise of online multiplayer and my own personal living situation, I don't often have anyone around to play couch co-op with. I have to admit, by the time Halo 5 came around, I was less bothered by the lack of split-screen than I would have been during the Xbox 360 era (as I noted in my Halo 5 review). I spent countless hours soldiering through the campaigns of Bungie's Halo games split-screen with my brother on the hardest difficulty, and a lot of fun it was, too. Halo has a wonderful history with local multiplayer, from LAN tournaments with Combat Evolved to taking on the campaign with a couch co-op friend in Halo 2. ![]() Ross' comments suggest the inevitable - but so far unconfirmed - Halo 6 will have split-screen, which is sure to delight some fans of the series. I would say, for any FPS going out will have always have split-screen in going forward." It erodes trust with the community, as the community is a part of our world-building. ![]() When we fell down with multiplayer launch of MCC, or when we didn't put split-screen in with Halo 5, it was incredibly painful for the community and for us. "We've also had a lot of learnings along the way. Moving forward, every FPS title will have split-screen! Just confirmed by Bonnie Ross ( at #DICE2017 #Halo /ns28NK579D- Chief Canuck FebruTo see this content please enable targeting cookies. Here's the quote, which you can watch in the Twitter video below: Now, in a talk at the DICE conference, 343 boss Bonnie Ross confirmed that the studio had learnt from its mistake. "Game development is a balancing act of resources, time and technology, and in this case we made the tough decision to sacrifice something that's been near and dear to us all." Many of our ambitious goals for Halo 5 would be compromised in a split-screen setting and the time spent optimising and addressing split-screen-specific issues would take focus from building other parts of the game. something that truly takes advantage of a new platform. "With Halo 5 we are delivering massive scale environments, improved AI behaviour, increased visual and gameplay fidelity. Our decision was driven by a desire for scale, fidelity and focus to ensure that we would deliver the best quality experience possible. "To move Halo's gameplay forward and deliver a true next-gen experience, tough choices had to be made. "We all have great memories of past Halo split-screen multiplayer matches. Unlike previous first-person shooters in the Halo franchise, Halo 5 does not feature any offline multiplayer capabilities, like split-screen cooperative. "We know that for many of our fans, Halo has meant playing together with friends in the same room," he said. At the time, then 343 chief Josh Holmes said the decision to remove split-screen from Halo 5 "was one of the most difficult ones we've ever had to make as a studio". Halo 5 launched without split-screen, much to the annoyance of long-term fans of the series. Every first-person shooter Halo game from now on will have split-screen, developer 343 has said.
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